""" 扑克 """ import enum import random @enum.unique class Suite(enum.Enum): """花色(枚举)""" SPADE, HEART, CLUB, DIAMOND = range(4) class Card: """牌""" def __init__(self, suite, face): self.suite = suite self.face = face def __repr__(self): suites = '♠♥♣♦' faces = ['', 'A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'] return f'{suites[self.suite.value]}{faces[self.face]}' class Poker: """扑克""" def __init__(self): self.cards = [Card(suite, face) for suite in Suite for face in range(1, 14)] self.current = 0 def shuffle(self): """洗牌""" self.current = 0 random.shuffle(self.cards) def deal(self): """发牌""" card = self.cards[self.current] self.current += 1 return card @property def has_next(self): """还有没有牌可以发""" return self.current < len(self.cards) def main(): """主函数(程序入口)""" poker = Poker() poker.shuffle() print(poker.cards) if __name__ == '__main__': main()