#pragma once #include double compDetectValue(double x1, double x2, double x3) { double value = pow(x1/74.0,2) * (x2/120.0) * pow(x3,0.5); return value; } double computeAttackValue(double x1, double x2) { double value = x1 * pow(x2,0.5) + 1; return value; } double computeSurValue(double x1, double x2, double x3, double x4, double x5) { if((x1 == 0) || (x2 == 0) || (x3 == 0)) { return 0.0; } double value = pow((10.0/x1) * (15.0/x2) * (5.0/x3),0.5) + (x4/9.0) + (x5/1200.0); return value; } double computeInterfereValue(double x1, double x2) { double value = x1 * x2; return value; }